Showing posts with label Unity. Show all posts
Showing posts with label Unity. Show all posts

Tuesday, September 20, 2011

Construction simulation trial 2011: student interview results

The Unity version of the construction set of exercises is up and running and Mark has completed his paper workbook that goes along with it.

So this week we tried it out on two student groups. Went pretty well - here are the results of interviews with 19 construction pre-apps immediately after completing the simulation task series. Undertaken in groups of 1 to 4. All were male, aged 16 - 18.
Of 19 interviewed:

Experience with computers? 14
Consider yourself a gamer? 8
Do you use computers for:
- social networking: 17
- consuming media (eg video): 12
- playing games: 4

Had experience with construction work sites? 16
Helped to set up a work site before? 5

Expectations before starting course:
none/don't know: 16
fun because it's a game: 2
sounded interesting because was different: 1

Did you enjoy it? 19
Comments: 'better than writing up'

Do you feel more confident:
- going into a construction workplace? 16
Comments: 'you know what's there...hazards and that'/'not really'
- picking out OH&S hazards? 18
Comment: 'has made them easier to identify'
- setting up a work site? 18
- filling in a Safe Work Method Statement? 9
Comments: 'have already done this'/'our teacher has done it for us'/'same as what I already knew'
- reading building plans and documents? 18
Comment: 'same...knew this already'

Would you like to do other forms of learning in this way? 14
Comments: 'prefer something more hands on'/'it's good because it's hands on'

Tuesday, July 26, 2011

Next steps with construction project/moving to Unity

Met this morning with Dale and Daniel from VU Construction. Important points to note:

- following the dev team's successful trial in Unity on Monday we will be moving from OpenSim to Unity for the construction and subsequent projects. All trade development from here to be undertaken under the umbrella of 'Tradesim': http://www.tradesim.com.au/. Looking to work with Mark O'Rourke on his games stuff in Unity in future. There are a number of pros and cons with Unity but it looks overwhelmingly positive in the final analysis, especially easier deployment on the ground (web browser-based delivery, also works with USB 1&2 as no need to have on-board web server on data stick as per OpenSim). Dale is compiling full list of pros and cons.

- PushLMS will be transformed from a standalone product to a plugin for Moodle.

- Unity version of construction world will be ready for this year's construction trial. Dale met with Mark (teacher) yesterday to finalise in-world details and to revise delivery plans. A few small changes - the 'points' system will change to money...sts can earn or lose money. Brings element of competition into doing the exercise.

- we will trial 1-2 groups (of 12-15 sts each) in last week of term before holidays (September 26 - 30). if this works out smoothly, will deliver on wider scale to other groups in first week back (October 10 - 14). Possibility of us not being involved in second delivery - hands off, may just run by itself so only construction teachers needed hopefully.

- discussed wider distribution and promotion of Tradesim. Will be based on partnership with Oztron, which ownd Tradesim. Managed by WERC. We will invite other institutions' trades programs to be involved and will work out licensing model to keep it sustainable.